I'm having some trouble with dynamically loaded models with textures.
Let me explain a bit about what my application does. It's a model viewer and is able to parse model data (hierarchy, transforms, meshes, textures, etc) out of files. It then dynamically loads the model using Unity's dynamic mesh generation feature.
This is also a HoloLens application, although this problem is not HoloLens specific. It's important to note that it's a HoloLens application because I have to be able to...
Textures not rendered when model is scaled down
Let me explain a bit about what my application does. It's a model viewer and is able to parse model data (hierarchy, transforms, meshes, textures, etc) out of files. It then dynamically loads the model using Unity's dynamic mesh generation feature.
This is also a HoloLens application, although this problem is not HoloLens specific. It's important to note that it's a HoloLens application because I have to be able to...
Textures not rendered when model is scaled down